$30

FluidNinja LIVE

I want this!

FluidNinja LIVE

$30

Welcome to NinjaLive 1.9.54.4: fast, responsive Fluid Simulation for Character and Environment VFX.

Drive dynamic systems with fluidsim: water, clouds, smoke, fire, sand, snow and foliage.

Features

Robust: capable to track hundreds of objects and bones, including Metahuman skeletons

Large scale: local fluid solver extended with global pattern generators - to render large fields of sand, water, fog

Volumetrics: supporting all native UE Volume types: Fog, Clouds and Heterogeneous Volumes

Simple-mode: track objects and draw trajectories without running fluidsim (eg. footsteps, wheeltracks)

Scalable: could be optimized for low-end hardware or run a 4k sim container

Modular: could be added as ActorComponent / could drive other components (niagara, volumes)

Cinematics: ready for rendering via Movie Render Queue, supports Sequencer

Niagara: two-way data flow - drive particles using fluidsim / drive fluidsim using particles

Sim buffers exposed to RenderTargets (density, velocity, pressure)

Examples included: 20 use case levels and 30 tutorial levels

Large distances: unreal Large World Coordinates (LWC) are supported

Important: NINJA IS NOT REPLICATED, MULTIPLAYER IS NOT SUPPORTED

Simulation Inputs

StaticMeshes, PhysicsBodies (position, size and velocity)

Skeletal Meshes, Metahumans (bone position and velocity)

Textures and Materials (density, velocity)

Niagara Particles (position, velocity)

SceneCaptureCamera and Streaming video

User gestures via mouse and touchscreen


I want this!
Size
308 MB
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